MIDAS MILOSAVLJEVIC
MIDAS MILOSAVLJEVIC
Senior Game Programmer - Aspiring Tech Artist
About Me

I’m an all round video game programmer who likes to do some tech artist tasks when I get the chance. I like to make weird little games or at least try to give them a little mechanical twist. I thrive in small but hard working teams. When I am not making/playing games, chances are I am playing/listening to music or wasting my time on youtube.
Favorite games: Guilty Gear Strive, Celeste, Team Fortress 2, Kingdom Hearts
Currently obsessed with: Satisfactory, Rift of the Necrodancer, Mouthwashing
Golden Touch Engine
This year I also decided to start working on my own c++ based game engine for learning purposes. This is a big endeavor which I spend time on very sporadically and I don’t expect to be making any commercial products with it. My goal with the engine is to write my first PBR shading model from scratch.
At the time of writing I achieved my first triangle, and my next objective is implementing the Adobe SDK to load an .FBX file. The very unproffesional Golden Touch Engine repository is located here.
CV
Language comfortability
Main Language
C++, Unreal Engine
High proficiency
C#, Unity
Dabbled with
Python, Java, Unity ECS
Education/Certificates
Bachelor HBO-ICT Game Development – 2021
Propedeuse HBO-ICT – 2016
Havo high school graduation – 2015
Cambridge ESOL English Advanced C1 – 2012
Contact
Work Experience
Mar 2021 - Still employed
Fulltime - onsite
Teamsize: 8 people
Yvora Game Studio
Unreal Engine 4/5
senior gameplay programmer, creative lead (half a year)
Europalaan 400, 3526 KS Utrecht
Towns of Yore is the project I am currently working on, a cozy city builder where you control a third person character that can parkour around in your build village.
I have worked on other projects at this studio which are still under NDA, one of which I was a creative lead.
Sept 2020 - Jan 2021
Parttime - offsite
Teamsize: 5 people
Bartiméus
Unity
VR gameplay Programmer
Van Renesselaan 30a, 3703 AJ Zeist
Game developer/3D artist. School project in which we made a serious VR game for children with rare visual impairements.
Feb 2020 - Jun 2020
Fulltime - onsite
Teamsize: just myself
MCW Creative Agency
Web developer
Willebrordusstraat 126, 3037 TX Rotterdam
Internship multimedia developer. Here I designed and programmed an interactive experience where young adults experience psychologic stress in a save environment.
Feb 2018 - Jun 2018
Fulltime - onsite
Teamsize: 2 people
Virtual Play - Dutch Game Garden
Unity
gameplay programmer
Jaarbeursplein 6, 3521AL Utrecht
Internship game/software developer. Here I ported, released and build further on Soccer Nations and made a android tablet manager app for WarChild.
Work Experience
Mar 2021 - Still employed
Fulltime - onsite
Teamsize: 8 people
Yvora Game Studio
Unreal Engine 4/5
gameplay programmer
Europalaan 400, 3526 KS Utrecht
Towns of Yore is the project I am currently working on, a cozy city builder where you control a third person character that can parkour around in your build village.
I have worked on other projects at this studio which are still under NDA, one of which I was a creative lead.
Sept 2020 - Jan 2021
Parttime - offsite
Teamsize: 5 people
Bartiméus
Unity
VR gameplay Programmer
Van Renesselaan 30a, 3703 AJ Zeist
Game developer/3D artist. School project in which we made a serious VR game for children with rare visual impairements.
Feb 2020 - Jun 2020
Fulltime - onsite
Teamsize: just myself
MCW Creative Agency
Web developer
Willebrordusstraat 126, 3037 TX Rotterdam
Internship multimedia developer. Here I designed and programmed an interactive experience where young adults experience psychologic stress in a save environment.
Feb 2018 - Jun 2018
Fulltime - onsite
Teamsize: 2 people
Virtual Play - Dutch Game Garden
Unity
gameplay programmer
Jaarbeursplein 6, 3521AL Utrecht
Internship game/software developer. Here I ported, released and build further on Soccer Nations and made a android tablet manager app for WarChild.
Language comfortability
Main Language
C++, Unreal Engine
High proffeciency
C#, Unity
Dabbled with
Python, Java, Unity ECS
Education/Certificates
Bachelor HBO-ICT Game Development – 2021
Propedeuse HBO-ICT – 2016
Havo high school graduation – 2015
Cambridge ESOL English Advanced C1 – 2012